Publications and presentations by Cooperative members are posted below. If you have a publication or presentation not listed here, please let us know by on our Contact page.
Abstract: This paper explores different ways of modelling and simulating complex spatial and temporal events, such as battles, for which it has been practically impossible to (re)construct the thousands if not hundreds of thousands of variables of which they are comprised. This research utilises as a case study the Battle of Mount Street Bridge of the Irish Easter 1916 Rising, in which the number of British casualties has been fiercely debated. The research is framed within the theory and practice of digital scholarly editions, which provides a new paradigm for approaching virtual worlds in a contextualized and annotated environment. This paper also discusses the challenges of creating virtual worlds for online environments in which there is rapid obsolescence of software and platforms and an absence of standards.
Papadopoulos, Costas, and Susan Schreibman. “Towards 3D Scholarly Editions: The Battle of Mount Street Bridge.” Digital Humanities Quarterly 13, no. 1. Accessed June 28, 2019. http://www.digitalhumanities.org/dhq/vol/13/1/000415/000415.html
Digital Karnak: An Experiment in Publication and Peer Review of Interactive, Three-Dimensional Content
Absract: Archaeologists, historians, and art historians are increasingly turning to three-dimensional computer modeling to create dynamic visualizations of ancient monuments and urban spaces, but the resulting 3-D content is not always accepted as scholarship and integrated into discipline-specific dialogue. In Digital Karnak: An Experiment in Publication and Peer Review of Interactive, Three-Dimensional Content, Elaine A. Sullivan and Lisa M. Snyder propose a reconceptualization of computer modeling as a new means and form of knowledge production, offer a framework for peer review and publication of 3-D content, and describe an experiment to develop an innovative publication with an interactive computer model at its core. The Digital Karnak model, a geotemporal model of an ancient Egyptian temple, is their case study, a 3-D publication package of which they posted for peer review. This article describes the model’s creation, the software interface used for the publication prototype (VSim), and the ways in which this project addresses the challenges of publishing 3-D scholarly content.
Sullivan, Elaine A., and Lisa M. Snyder. “Digital Karnak: An Experiment in Publication and Peer Review of Interactive, Three-Dimensional Content.” Journal of the Society of Architectural Historians 76, no. 4 (December 2017): 464-82. doi:10.1525/jsah.2017.76.4.464. Accessed June 28, 2019. https://jsah.ucpress.edu/content/76/4/464
Sullivan, Elaine, Angel David Nieves, and Lisa M. Snyder. “Making the Model: Scholarship and Rhetoric in 3-D Historical Reconstructions.” In Making Things and Drawing Boundaries: Experiments in the Digital Humanities, edited by Sayers Jentery, 301-16. Minneapolis; London: University of Minnesota Press, 2017. doi:10.5749/j.ctt1pwt6wq.38. Accessed June 28, 2019. https://www.jstor.org/stable/10.5749/j.ctt1pwt6wq.38
Abstract: 3D (re)constructions of heritage sites and Digital Scholarly Editions face similar needs and challenges and have many concepts in common, although they are expressed differently. 3D (re)constructions, however, lack a framework for addressing them. The goal of this article is not to create a single or the lowest common denominator to which both DSEs and 3D models subscribe, nor is it to reduce 3D to one scholarly editing tradition. It is rather to problematise the development of a model by borrowing concepts and values from editorial scholarship in order to enable public-facing 3D scholarship to be read in the same way that scholarly editions are by providing context, transmission history, and transparency of the editorial method/decision-making process.
Schreibman, Susan, and Costas Papadopoulos. “Textuality in 3D: Three-dimensional (re)constructions as Digital Scholarly Editions.” International Journal of Digital Humanities, 2019, 1-13. doi:10.1007/s42803-019-00024-6. Accessed June 28, 2019. https://link.springer.com/article/10.1007/s42803-019-00024-6